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请输入英文单字,中文词皆可:

preclude    音标拼音: [prɪkl'ud] [prikl'ud]
vt. 预先排除,预防,阻止,妨碍

预先排除,预防,阻止,妨碍

preclude
v 1: keep from happening or arising; make impossible; "My sense
of tact forbids an honest answer"; "Your role in the
projects precludes your involvement in the competitive
project" [synonym: {prevent}, {forestall}, {foreclose},
{preclude}, {forbid}]
2: make impossible, especially beforehand [synonym: {preclude},
{rule out}, {close out}]

Preclude \Pre*clude"\, v. t. [imp. & p. p. {Precluded}; p. pr. &
vb. n. {Precluding}.] [L. praecludere, praeclusum; prae
before claudere to shut. See {Close}, v.]
1. To put a barrier before; hence, to shut out; to hinder; to
stop; to impede.
[1913 Webster]

The valves preclude the blood from entering the
veins. --E. Darwin.
[1913 Webster]

2. To shut out by anticipative action; to prevent or hinder
by necessary consequence or implication; to deter action
of, access to, employment of, etc.; to render ineffectual;
to obviate by anticipation.
[1913 Webster]

This much will obviate and preclude the objections.
--Bentley.
[1913 Webster]


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  • How to Preclude Core Material | Lone Wolf Development Forums
    I want to remove Banded Armor, but i don't know how What "source" i need to enter? Precluding stuff from known sources is easy, just for the core material i dont' know the source (and i need to enter something)
  • Preclude Help | Lone Wolf Development Forums
    I have put together a Preclude File which removes core gods, races and languages for my custom campaign setting It works fine on my core machine, but when I have added it to my secondary machine it errors telling me I have a "Reference to a non-existing source" Any ideas?
  • Preclude a whole class of things? | Lone Wolf Development Forums
    One of the things I'm going to need as my Broken Earth project goes forward is that at some point I'm going to have to Preclude essentially the whole equipment list, because even the items that are on the normal list have a different price scheme, and need to have availability codes assigned
  • conditional preclude | Lone Wolf Development Forums
    I added a Preclude to the 7th Doctor user file to exclude the 4th Doctor Trait and it works fine as long as both files are present but if the 4th Doctor file is missing, I get "Preclude - Reference to non-existent thing "ab4dArrog" Is there a way to do a conditional preclude that checks for a source? Thanks!
  • Precluding stuff | Lone Wolf Development Forums
    I'm working on some Homebrew stuff My question is when you want to preclude something, like there aren't going to be Halflings in this world I tried to do it, with only 2 fields to fill out you would think it is simple, but I seem to be misunderstanding what needs to be put in those fields
  • Preclude VS. Replace | Lone Wolf Development Forums
    I'm wondering if we could get another tab called *Replace so that the object IDs on that tab are only replace if the Source is chosen for the character profile As it is, if you do a replace, it will always replace it, no matter the source chosen, and Preclude makes it so if you unchoose the
  • Coding advice | Lone Wolf Development Forums
    Preclude all current alt race traits and make new one for each subtype (this way to make a Drow a player would select elf then select Drow alt trait – using ethnicities for different regions of each race
  • Overriding things using the Authoring Kit | Lone Wolf Development Forums
    For example, you can preclude the super powers content when the Deadlands Reloaded setting is desired When precluding things, you can potentially find yourself with a long list of stuff to deal with It's much easier to identify the few things that grant access to a mechanism and simply preclude those
  • Editing: Theres an ExtendThing but is there a Replacething?
    Just to help clarify, the source that you provide to the preclude is one that you want to "trigger" the replace This is the checkbox on the hero configuration screen (the first screen or the Ctrl-K)
  • Removing Hiding Golarion Content | Lone Wolf Development Forums
    Well, my community content has many precludes built in, allowing you to hide content from other books From what you are describing it sounds like your version uses entirely new sets of races classes etc Both preclude and hide are options in the editor on the general tab You can preclude an item by entering its Thing ID and then the source ID The source ID lets the program know that "when





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